AI Insights · Timothy · October 2022
Top 5 Trivia Games in Sweden Q3 2022: Performance Overview
An in-depth look at the performance of the top 5 trivia games in Sweden during Q3 2022, highlighting their downloads, revenue, and active users.
Throughout Q3 2022, the top 5 trivia games in Sweden displayed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
QuizDuel! Trivia & Quiz game from MAG Interactive saw its weekly revenue peak at approximately $5.4K in early July, before gradually declining to around $2.4K by the end of September. Weekly downloads also fluctuated, starting at around 2.7K in late June and ending at approximately 2.1K by late September. Active users showed a slight decline from around 53.8K in late June to about 39.2K by the end of the quarter.
Elevate - Brain Training Games experienced a notable increase in weekly revenue, starting from $524 in late June and peaking at $2.6K in mid-September. Downloads saw a significant rise in late July, reaching nearly 1K, and then fluctuated around 500 to 1K for the rest of the quarter. Active users steadily grew from around 1.4K in late June to approximately 3.3K by the end of September.
Kahoot! Play & Create Quizzes by Kahoot ASA showed a consistent increase in weekly revenue, peaking at about $1.8K in mid-September. Downloads saw a substantial rise, starting at around 2.2K in late June and reaching over 5.1K by late September. The active user base also grew, starting at approximately 24.4K in late June and climbing to around 30.7K by the end of the quarter.
Party Roulette: Group games from GreenTomatoMedia maintained a steady weekly revenue, averaging around $1.1K throughout the quarter. Weekly downloads remained relatively stable, averaging around 200. Active users showed minor fluctuations, starting at 235 in late June and ending at around 194 by late September.
SongPop Classic - Music Trivia by FreshPlanet Inc. saw its weekly revenue peak at approximately $1.4K in mid-September, with a general upward trend throughout the quarter. Downloads remained fairly stable, averaging around 200 per week. Active users also showed stability, averaging around 1.1K throughout the quarter.
These insights demonstrate the dynamic nature of the trivia games market in Sweden. For more detailed information and additional insights, visit Sensor Tower.